Lockpicking Guide from 1-300 1-100 - Keep picking the instant respawn chests near the lockpicking
quest.
100-175 - You can pick the Polly quest chest (Horde LP Quest chest), OR you can use either of the chests in
the Poison quests (Alliance OR Horde) you get at later levels. You will have to click on your lockpicking skill first, then
click the chest. These chests will turn grey at 170 skill.
*Note: For the Polly/Poison Tower chests: You NEED to activate
(CLICK) your lockpicking skill icon first, then (CLICK) on the chest as your cursor will not change automatically like it
did during the quest or before it.
The boxes at Durnholde keep in Hillsbrad should stay green for you until you get
to 175.
175-225 - Pickpocket mobs for Sturdy Junkboxes or Steel Lockboxes. Several mobs drop them, check thottbot
and pick the best location for you. I recomend mobs in instances, that way you can pick it clean, reset the instance, then
go to town again. You can also pick doors in instances at this range. I personally picked the door in the Scarlet Monestary
cathedral from 180-225 one day by repeatedly resetting the instance.
225-280 There is no real easy way that I've found
to skill this range other than to keep doing junkboxes. You can use the gates in the NE corner of Searing Gorge, but there
is no reliable way to reset them (see notes below for more information). Also opening lockboxes in your faction's major city
will get you skillups.
280-300 There are 3 doors in Blackrock Depths that are very close to the zone in that you can
use to skill up this. ------------------------------------------------------------------------------------------
Trival list If your skill is lower than "orange" number, you won't be able to pick the lock (It won't
even let you try). If your skill is higher than the "grey" number, you won't get a skillup from that item. A "?" marks information
that might be wrong, multiple "???" mark missing information.
Pickpocketted stuff:
Battered Junkbox (Orange:
25? Grey: 100?) Worn Junkbox (Orange: 100? Grey: 175) Sturdy Junkbox (Orange: 175 Grey: 275?) Heavy Junkbox (Orange:
250 Grey: never?)
Dropped Chest - These are extremely random, so don't try to camp them.
Please see note above
Heavy Bronze Lockbox Ornate Bronze Lockbox Iron Lockbox (Orange: 75? Grey:???) Strong Iron Lockbox (Orange:
125 Grey:???) Steel Lockbox (Orange: 175 Grey: 200?) Reinforced Steel Lockbox (Orange: 225 Grey: never) Mithril
Lockbox (Orange: 225 Grey: never) Thorium Lockbox (Orange: 225 Grey: never) Eternium Lockbox (Orange: 225 Grey: never)
Footlockers: Hillsbrad Foothills - Durnholde Keep (Orange: ?? Green: 145) Redridge Mountains - Lake Everstill
(Orange: ?? Green: ??) Ashenvale Forest - Zoram Strand Stonetalon Mountains - Windshear Crag and Associated Mines
Wetlands - Murloc Camps Desolace - Sar'theris Strand (Loc 34,25) (Orange: 160? Yellow: 175 Green: 200) Badlands
- Angor Fortress Upstairs (Orange: 175 Green:??) Downstairs (Orange: <200? Green: ??) Swamp of Sorrows - Pool
of Tears (Orange: <200? Green 225) Searing Gorge - The Slag Pit (Orange: 200 Green: 275) Tanaris Desert - Lost
Rigger Cove (Orange: 225 Green: 285) Azshara - Bay of Storms (Orange: 275? Green:??) Eastern Plaguelands - Tyr's Hand
(elite) (Orange: <275? Green: ??)
Doors:
Doors in the normal world (aka not in instances) are usually on
some sort of timer. In other words, you can't repeatedly pick the same door over and over again for skillups. The mechanism
of the timers are not well known. Some people say if you pick something else (anything else) in between attempts that it will
reset some timers. Others say that if you pickpocket a mob, or kill a mob, or so something else, that this will reset the
timers. It may be different for every door. Suffice to say that reset an instance always (to my knowledge) resets any doors
inside, so use that method when you can. I am leaning towards the pickpocketting theory for now.
Gnomeregan (Orange:
150? Green: 200) Scarlet Monastery (Orange: 175 Green: 226 Grey: 275?) Searing Gorge Gate (Orange: 225 Grey: never)
BRD Shadowforge Gates (Orange: 280 Grey: never ) BRD Prison Cells (Orange: 250 Grey: never ) Scholomance (Orange:
280 Grey: never )
From Fishing: Battered Chest Small Locked Chest Reinforced Locked Chest Sturdy Locked
Chest Ironbound Locked Chest (Orange: 175 Grey: 250?)
Other Stuff:
Most of these are chests used in quests
that you can pick after you complete the quest. Note that you will probably need to activate your picking skill first, then
click on the item as your cursor will not change automatically like it did during the quest or before it.
Insta-chests
from respective lockpicking quests (Orange: 1 Grey: 105) Main chest in lockpicking quest (Orange: 75 Grey: 175) Poison
quest chest (Orange: 90 Grey: 175) Polly chest (Orange: 90 Grey: 175) (See note 5 below) Engineered Practice Locks
(Green: 1 Grey: 90?) (You can only pick these ONCE, so they are WORTHLESS) Cozzle's Lockbox (house by the Venture Co.
STV, it's on a ~20m timer) (Orange: 150? Grey: 250?) ---------------------------------------------------------------------------------------------
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